DiceCraft
A free merge puzzles puzzle that runs in your browser.

The game loads only when you press Play.
About this game
DiceCraft is a dice-based merge puzzle (the developer's own text calls it Dice Merge). The rule is a three-of-a-kind one: get at least three dice showing the same number together and they merge into a die of higher value, adding to your score. The developer stresses that matches can be made in any direction.
Each merge also clears room on the board, and that room is what keeps a run going. The developer refers to placements, which suggests dice are put onto the board one by one, but the controls themselves are not described. The run ends when no merge is possible any more, or, as the developer also phrases it, when the board fills up. Score is the target throughout, and the developer pitches the game as one that rewards foresight over quick reactions.
How to play
The developer lists no controls, so the steps here are the rules. Bring together at least three dice showing one number; they can connect in any direction. The group merges into one die of higher value and your score goes up. Keep merging to open space and build bigger numbers. When no merge is left on the board, the game is over.
Controls
The developer does not list the controls for this game. It runs inside the frame above, so a click or a tap on the game is the place to start.
Tips
Think one placement ahead. The game ends as soon as no combination is left, so avoid leaving the board with dice that have no way of reaching a group of three. Merges free space as well as scoring, so a small merge that opens room can be worth more than holding out for a bigger group.
Good to know
A three-of-a-kind dice merge puzzle in a landscape frame. The developer lists no controls. Merges count in any direction, every merge raises the die value and the score, and the game ends when no merges remain.
If you like this
Merge Blocks also merges three identical blocks at a time, on a 5x5 board with power-ups, and Block Merge City applies the same three-of-a-kind rule to buildings placed from a queue.
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